Head Click

This section covers all interactions when a player clicks on a head. All options are under the headClick key in config.yml.

Messages

headClick:
  messages:
    - '&aFirstLineMessage'
    - '{#aa41d5}SecondLineMessage'
    - '&aProgression of &e%player%&7: %progress% &e%current%&7/&e%max%'

Send multi-line messages to players when they click on a head. Supports color codes, plugin placeholders, and PlaceholderAPIarrow-up-right placeholders.

Title

headClick:
  title:
    enabled: false
    firstLine: ''
    subTitle: ''
    fadeIn: 0
    stay: 50
    fadeOut: 0

Display a title on the player's screen when they click a head:

  • firstLine: main title text

  • subTitle: subtitle text

  • fadeIn / stay / fadeOut: duration in ticks (20 ticks = 1 second)

circle-info

Hex colors ({#ffffff}), placeholders, and text centering ({center}) are supported.

Firework

Create a firework explosion when a head is clicked:

  • colors / fadeColors: list of RGB colors (format: 'R, G, B'). Leave empty for random colors.

  • flicker: whether the particles flicker

  • power: 0 = explodes at head location, 1+ = explodes at height based on power

Particles

Particles displayed when a player clicks a head they've already found:

  • type: particle type (see Particles Reference)

  • colors: only works for REDSTONE type (format: 'R, G, B')

  • amount: number of particles

Sound

Play different sounds depending on whether the player has already found the head. Leave empty for no sound.

Commands

Execute commands when a player clicks on a head:

  • slotsRequired: ensure the player has enough inventory space (-1 = no check)

  • randomizeCommands: execute commands in random order

Pushback

Pushes the player back when they click on a head they've already found. The power value controls the strength of the pushback.

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